As I entered Earl's Court Exhibition Centre in London, I was overwhelmed. It had seemed like forever since I'd last attended an expo of this size and scale, but I soon made myself right at home and after a quick lap on the main floor I headed straight to the over-18's area to queue for Titanfall. Over the last few days of the expo I had heard other people sing it's praises.
OH MY GOD, THERE'S A ZOMBIE IN MY FACE!
|Watch Dogs Campaign Mission Demo at Eurogamer 2013|
The amount of interaction in this game is astounding and the fact you can manipulate or use most technology as a means to your own devious ends is fantastic.
In an era where we all own smart phones and rely on technology for practically every element of our lives, I'm surprised a game like this hasn't appeared sooner.
|What is this witchcraft? Virtual Reality that *actually* works?!|
However, the one thing I didn't count on was just how much my peripheral vision was immersed in the headset.
I didn't get to test out the new hardware, Oculus Rift but I did speak with to some people that did, they all told me that they had surrendered to the virtual reality completely and one player added that when you look behind you, expecting an edge to arrive, there isn't one.
I'm not sure if the hardware will catch on but if it does, consider me a potential buyer!
My Eurogamer experience this year was full of unexpected good things like the Oculus Rift. I never expected to enjoy Dying Light so much and I played lots of great indie titles and spoke to their creators (expect more on those in the near future!). However, without a doubt my Game of the Expo was Titanfall!